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Occult Reading List: Vagabond & Berserk
This past June, I was at a panel discussion on fantasy literature and worldbuilding and was surprised when an audience member asked what the panelists thought about worldbuilding in manga series. In my experience, most people keep discussions of novels and manga separate, but it seems like the two mediums are overlapping more in people’s
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The Narrative and Worldbuilding of Bloodborne: Part 2
If you haven’t read Part 1 of my Bloodborne analysis, read it here. In it, I give an abridged summary of Bloodborne’s plot and take a closer look at the key elements of the narrative, including the Hunters and the Great Ones. To restate, much of this analysis is rooted in The Paleblood Hunt, but
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The Narrative and Worldbuilding of Bloodborne: Part 1
For most people, the narratives of FromSoftware’s games are (understandably) treated as kind of a joke. I don’t think anyone denies that an incredible amount of time and care is put into building these stories, but when unearthing them involves deciphering the purposely cryptic description text of a necklace hidden in some god-forsaken niche in
