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The Narrative and Worldbuilding of Bloodborne: Part 2
If you haven’t read Part 1 of my Bloodborne analysis, read it here. In it, I give an abridged summary of Bloodborne’s plot and take a closer look at the key elements of the narrative, including the Hunters and the Great Ones. To restate, much of this analysis is rooted in The Paleblood Hunt, but…
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The Narrative and Worldbuilding of Bloodborne: Part 1
For most people, the narratives of FromSoftware’s games are (understandably) treated as kind of a joke. I don’t think anyone denies that an incredible amount of time and care is put into building these stories, but when unearthing them involves deciphering the purposely cryptic description text of a necklace hidden in some god-forsaken niche in…
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Occult Reading List: Taschen’s “H.R. Giger”
Recently, I’ve been reading Taschen’s H.R. Giger, and I’ve really been enjoying it! I thought I’d share some of my thoughts on it, as a writer and worldbuilder. My first encounter with H.R. Giger came in high school, when my friend Joel (the same person that created the artwork of body modification styles in the…
